Marshall Harrison

Marshall Harrison

1 book

About the Author

Marshall Harrison is a seasoned software engineer and technical author with over two decades of experience in game development and graphics programming. Holding a degree in Computer Science from the University of Washington, he has worked at leading tech firms, contributing to innovative projects in interactive media and simulation software. Harrison's passion for demystifying complex technologies shines through in his writing, where he breaks down intricate concepts into accessible, practical guides for aspiring developers. His debut book, 'Introduction to 3D Game Engine Design Using DirectX 9 and C#,' has become a cornerstone resource for students and professionals entering the field of real-time rendering and engine architecture. When not coding or writing, Harrison enjoys hiking in the Pacific Northwest and mentoring young programmers through local workshops.

Writing style
clear technical instructional

Books by Marshall Harrison