Todd Daniele
About the Author
Todd Daniele is a seasoned 3D artist and educator with over two decades of experience in digital modeling and animation, specializing in Autodesk 3ds Max. His innovative approaches to poly-modeling have empowered countless artists to break free from conventional techniques and explore creative possibilities. As an author, Daniele distills complex concepts into accessible guides, drawing from his professional background in visual effects and game development. His book, Poly-Modeling with 3ds Max: Thinking Outside of the Box, has become a cornerstone resource for intermediate to advanced users seeking to enhance their modeling efficiency and artistic expression. Passionate about fostering the next generation of digital creators, Daniele continues to contribute through tutorials, workshops, and ongoing projects that push the boundaries of 3D artistry.
Books by Todd Daniele
