GPU Bit Tricks: LLM Kernel Arithmetic Optimizations (C++ LLM Coding on CPU and GPU Book 4)
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GPU Bit Tricks: LLM Kernel Arithmetic Optimizations (C++ LLM Coding on CPU and GPU Book 4)

by David Spuler

Machine Learning GPU Programming computer programming Generative AI
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GPU Bit Tricks explores arithmetic optimization for large language model kernels, with attention to C++ coding across CPU and GPU environments. A focused technical reference for readers interested in efficient computational kernel development.

About This Book

GPU Bit Tricks focuses on arithmetic optimizations for large language model kernels.

The book addresses C++ coding in the context of both CPU and GPU environments.

It is intended for readers exploring practical techniques related to efficient computational kernel development.

This is the fourth book in the C++ LLM Coding on CPU and GPU series.

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I will be using this book for: