REAL-TIME ICED DRINK PHOTOREALISM: Real-Time Rendering of Ice, and Cold Drinks with DirectX12 Ray Tracing (REAL-TIME PHOTOREALISM)
Real-Time Iced Drink Photorealism examines the real-time rendering of ice and cold drinks using DirectX 12 ray tracing. This focused title introduces a specialized application of photorealistic computer graphics for readers interested in rendering technology, real-time visual development, and advanced graphics workflows.
About This Book
Real-Time Iced Drink Photorealism presents a focused exploration of rendering ice and cold drinks in real time.
The book centers on DirectX 12 ray tracing as a technology for creating photorealistic visual results.
Part of the Real-Time Photorealism series, it is aimed at readers interested in computer graphics, rendering, and visual development.
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