Real-Time Mesh Generation and Geometry Processing: A Practical Guide for Developers: How 3D Meshes Are Really Built — Practical Programming with Direct3D 10/11 (Guru Series)
A practical programming guide to real-time mesh generation and geometry processing. Focusing on how 3D meshes are built, the book is intended for developers working with Direct3D 10/11 and readers seeking a clearer understanding of the technologies behind real-time 3D graphics.
About This Book
Real-Time Mesh Generation and Geometry Processing presents a practical programming guide to how 3D meshes are built.
The book focuses on real-time mesh generation and geometry processing for developers.
It addresses programming with Direct3D 10/11 and is part of the Guru Series.
Designed for readers interested in the underlying construction of 3D meshes, this title offers a developer-oriented treatment of the subject.
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