Building Your Own Roguelike: A Practical Guide: Master Roguelike Game Development in Ruby: Procedural Generation, ECS Architecture, Hands-On Projects, and Indie Dev Essentials from Scratch
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Building Your Own Roguelike: A Practical Guide: Master Roguelike Game Development in Ruby: Procedural Generation, ECS Architecture, Hands-On Projects, and Indie Dev Essentials from Scratch

by David Silva

Programming Computer Science Game Development
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Learn how to build a roguelike game in Ruby from scratch. This practical guide covers procedural generation, ECS architecture, hands-on projects, and indie development essentials, offering a focused path for exploring the techniques and structures behind roguelike game creation.

About This Book

Building Your Own Roguelike is a practical guide to developing roguelike games with Ruby.

The book explores procedural generation and ECS architecture as core approaches to roguelike development.

Hands-on projects provide opportunities to apply the concepts while building from scratch.

It also introduces indie development essentials for readers interested in creating and understanding roguelike games.

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I will be using this book for: