Building Your Own Roguelike: A Practical Guide: Master Roguelike Game Development in Ruby: Procedural Generation, ECS Architecture, Hands-On Projects, and Indie Dev Essentials from Scratch
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Building Your Own Roguelike: A Practical Guide: Master Roguelike Game Development in Ruby: Procedural Generation, ECS Architecture, Hands-On Projects, and Indie Dev Essentials from Scratch

by David Silva

Programming Game Development
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A practical introduction to roguelike game development in Ruby, covering procedural generation, ECS architecture, hands-on projects, and indie development essentials. Designed for readers who want to build a roguelike from scratch while learning core techniques and exploring the practical workflow behind this distinctive game genre.

About This Book

Building Your Own Roguelike is a practical guide to developing roguelike games with Ruby.

The book covers procedural generation, entity-component-system architecture, and hands-on projects designed to support learning through practice.

It also addresses essential considerations for indie game development, taking readers through the process from the fundamentals onward.

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I will be using this book for: