ESPORTS CLUBS: Designing and Developing eSports Organisations (eSport Management Book 2)
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ESPORTS CLUBS: Designing and Developing eSports Organisations (eSport Management Book 2)

by Marco Luigi Lucchino

Business esports Organization Management
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ESPORTS CLUBS: Designing and Developing eSports Organisations explores the organisational side of competitive gaming. As the second volume in the eSport Management series, it provides a focused introduction to developing esports clubs and offers useful context for readers interested in management, administration, and the growth of esports organisations.

About This Book

ESPORTS CLUBS examines the design and development of esports organisations.

As the second book in the eSport Management series, it focuses on clubs and the structures that support competitive gaming activities.

The book offers a management-oriented perspective for readers interested in how esports organisations are formed and developed.

It is suited to those exploring esports administration, organisational planning, and the broader field of eSport management.

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I will be using this book for: