Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding (Influential Video Game Designers)
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Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding (Influential Video Game Designers)

by Bryan Hikari Hartzheim

Biography Design game studies
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This study explores Hideo Kojima’s progressive approach to video game design, using Metal Gear and Death Stranding as key reference points. Written for readers interested in influential designers, it considers how a distinctive creative vision can shape the development and experience of modern games.

About This Book

Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding examines the creative approach of an influential video game designer.

The book considers Kojima’s game design across two prominent points of reference: Metal Gear and Death Stranding.

It offers readers an accessible look at progressive ideas in video game design and the development of a distinctive creative body of work.

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I will be using this book for: