Unity 2022 by Example: A project-based guide to building 2D and 3D games, enhanced for AR, VR, and MR experiences
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Unity 2022 by Example: A project-based guide to building 2D and 3D games, enhanced for AR, VR, and MR experiences

by Scott H. Cameron

Game Development Project-Based Learning Unity AR/VR
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Explore Unity 2022 through a project-based guide to building 2D and 3D games. Alongside core game development, this book addresses augmented, virtual, and mixed reality experiences, providing a practical introduction for readers who want to create interactive projects with Unity.

About This Book

Unity 2022 by Example presents a project-based approach to learning game development with Unity.

The book focuses on creating both 2D and 3D games, offering readers a practical path through the engine’s capabilities.

It also covers experiences enhanced for augmented reality, virtual reality, and mixed reality.

Designed for hands-on learning, the guide connects Unity concepts with the process of building game projects.

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I will be using this book for: