Programming Game AI by Example (Wordware Game Developers Library)
by Mat Buckland
Programming Game AI by Example offers an example-driven introduction to artificial intelligence programming for games. Written by Mat Buckland for the Wordware Game Developers Library, it is suited to readers exploring practical AI concepts within game development.
About This Book
Programming Game AI by Example introduces artificial intelligence programming in the context of game development.
The book presents an example-oriented approach for readers who want to explore how AI concepts can be applied to games.
It is part of the Wordware Game Developers Library and is authored by Mat Buckland.
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