Substance 3D Painter game texture drawing and material production(Chinese Edition)
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Substance 3D Painter game texture drawing and material production(Chinese Edition)

by Zheng Lin

Game Art 3D Texturing Digital Materials
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This Chinese-language guide explores Substance 3D Painter for game texture drawing and material production. It offers a practical introduction to digital texturing and surface design, making it a useful resource for readers developing foundational skills in game art, computer graphics, and 3D asset creation.

About This Book

Substance 3D Painter game texture drawing and material production is a Chinese-language resource focused on creating textures and materials for game-related projects.

The book introduces the use of Substance 3D Painter in a practical art and design context, with attention to texture drawing and material production.

It is suited to readers seeking a foundation in digital texturing workflows and game asset surface design.

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I will be using this book for: