Artificial Intelligence and Games
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Artificial Intelligence and Games

by Georgios N. Yannakakis, Julian Togelius

Computer Science Game Development artificial intelligence interactive media
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Artificial Intelligence and Games explores the intersection of artificial intelligence and games. Written by Georgios N. Yannakakis and Julian Togelius, it offers readers a focused introduction to a field connecting computational methods with interactive play and digital experiences.

About This Book

Artificial Intelligence and Games explores the connection between artificial intelligence and games.

It presents a focused look at how these two fields intersect, making the subject accessible to readers interested in technology, computation, and interactive experiences.

Written by Georgios N. Yannakakis and Julian Togelius, the book is suited to anyone seeking an introduction to this area of study.

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I will be using this book for: