Artificial Intelligence and Games
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Artificial Intelligence and Games

by Georgios N. Yannakakis, Julian Togelius

Computer Science Game Development artificial intelligence interactive media
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This book examines artificial intelligence methods and their applications in games, covering core techniques for intelligent game behavior and design.

About This Book

This book explores the intersection of artificial intelligence and games.

It covers fundamental AI techniques and their practical use in game environments.

The authors present methods for creating intelligent behavior in games.

Topics include search algorithms, machine learning, and procedural content generation.

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I will be using this book for: