Geometric Algebra for Computer Graphics
by John Vince
Geometric Algebra for Computer Graphics presents the principles of geometric algebra and relates them to computer graphics. John Vince offers a focused guide to the mathematical tools used to describe geometric objects, operations, and transformations, making the subject approachable for readers interested in graphics, computation, and applied mathematics.
About This Book
Geometric Algebra for Computer Graphics introduces the mathematical language of geometric algebra in the context of computer graphics.
The book explains how algebraic methods can be used to represent and work with geometric objects and transformations.
It is intended for readers seeking a bridge between mathematical theory and graphics-related applications.
John Vince presents the subject as a practical learning resource for understanding geometric computation.
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