Geometric Algebra: An Algebraic System for Computer Games and Animation
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Geometric Algebra: An Algebraic System for Computer Games and Animation

by John A. Vince

Mathematics Computer Science
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Explores geometric algebra as a tool for computer graphics and animation, presenting its algebraic foundations and practical relevance in visual computing.

About This Book

This book presents geometric algebra as a mathematical framework for computer graphics and animation.

It explains the algebraic system and its relevance to visual computing applications.

Readers are introduced to core concepts without requiring prior advanced mathematical knowledge.

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I will be using this book for: