Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine
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Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine

by Sander Vanhove

Education Programming Game Development
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Discover GDScript 2.0 while developing a game with Godot 4. This practical introduction brings programming and game development together, helping learners explore the Godot Engine through an engaging, project-focused approach. It is a welcoming starting point for anyone interested in learning to code games with GDScript.

About This Book

Learn GDScript 2.0 through the process of developing a game with Godot 4.

This introduction connects programming concepts with hands-on game development using the Godot Engine.

Designed as a practical way to explore GDScript, the book offers an accessible starting point for learning how code supports game creation.

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I will be using this book for: