Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL
by Gabor Szauer
Explore modern game animation techniques with a practical focus on both theory and implementation. Using C++ and OpenGL, this book presents a programming-centered approach for readers seeking to understand and develop animation systems for games.
About This Book
Hands-On C++ Game Animation Programming introduces modern animation techniques for game development.
The book connects animation theory with practical implementation using C++ and OpenGL.
It is designed for readers who want to understand how animation concepts can be applied in software.
With a hands-on focus, the book supports learning through programming-oriented exploration of game animation.
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