Ringoban: A Sokoban Clone in Applesoft
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Ringoban: A Sokoban Clone in Applesoft

by Mike Beaumont

Programming retro gaming Puzzle Games
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Ringoban: A Sokoban Clone in Applesoft presents a focused programming and retro-computing project built around the classic Sokoban puzzle concept. It is suited to readers interested in Applesoft, vintage computer games, and the process of creating a playable game in an early computing environment.

About This Book

Ringoban is a Sokoban clone developed in Applesoft.

The title centers on the implementation of a classic puzzle game in an Apple computing environment.

It may appeal to readers interested in retro computing, programming, and game development.

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I will be using this book for: