Computer Games: Interface, Design and Applications
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Computer Games: Interface, Design and Applications

Computer Science Game Design User Interface Design
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Computer Games: Interface, Design and Applications examines the broad relationship between digital games, user interfaces, design principles, and applications. Offering a general introduction to the subject, it is suited to readers seeking context for understanding computer games as designed and applied digital experiences.

About This Book

Computer Games: Interface, Design and Applications explores computer games through three connected areas: interface, design, and applications.

The title presents a broad subject for readers interested in digital games and the principles behind their creation.

It may serve as a starting point for studying how game interfaces and design relate to practical applications.

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I will be using this book for: