Apple Game Frameworks and Technologies: Build 2D Games with SpriteKit & Swift
by Tammy Coron
Apple Game Frameworks and Technologies offers an introduction to building 2D games with SpriteKit and Swift. Designed for readers exploring Apple game development, it presents the tools and technologies needed to begin creating games within Apple’s development ecosystem.
About This Book
Apple Game Frameworks and Technologies focuses on building 2D games with SpriteKit and Swift.
The book introduces readers to Apple’s game development technologies through a programming-oriented approach.
It is suited to learners and developers interested in creating games for Apple platforms with Swift and SpriteKit.
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