Esports in Education: Exploring Educational Value in Esports Clubs, Tournaments and Live Video Productions
Esports in Education examines the educational dimensions of esports clubs, tournaments, and live video productions. Paul William Richards explores how these organized activities and production formats can be considered within learning environments, offering a focused introduction for readers interested in education, technology, and the developing field of esports.
About This Book
Esports in Education explores the relationship between esports and educational settings.
The book focuses on esports clubs, tournaments, and live video productions as areas of study.
It considers the educational value associated with organized esports activities and related media production.
This title is suited to readers interested in education, esports, and the use of technology in learning environments.
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