Game Design: Theory and Practice (2nd Edition)
I will be using this book for:

Game Design: Theory and Practice (2nd Edition)

by Richard Rouse Iii

Computer Science Game Design Video Games
1 Star 2 Star 3 Star 4 Star 5 Star
0.0 out of 5 stars (0 ratings)

Richard Rouse III examines game design as both a creative discipline and a practical process. In this second edition, readers are introduced to the theories, principles, and practices used to think about designing games, making the book a useful resource for students and anyone interested in game development.

About This Book

Game Design: Theory and Practice explores the principles and working methods involved in designing games.

Written by Richard Rouse III, this second edition presents game design as both a theoretical subject and a practical discipline.

The book is suited to readers who want to study how games are conceived, structured, and developed through design thinking.

Its focus on theory and practice makes it a reference for students, aspiring designers, and others interested in the craft of game creation.

Reviews

No reviews yet. Be the first to review this book!


Write a Review
I will be using this book for: