Real-Time Strategy Game Programming Using MS DIRECTX 6.0 (Wordware Game Developer's Library)
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Real-Time Strategy Game Programming Using MS DIRECTX 6.0 (Wordware Game Developer's Library)

by Mickey Kawick

Programming Game Development
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Mickey Kawick’s Real-Time Strategy Game Programming Using MS DIRECTX 6.0 introduces a game-development topic through Microsoft’s DirectX 6.0 technology. Published as part of the Wordware Game Developer’s Library, it is suited to readers exploring programming concepts related to real-time strategy games and classic development platforms.

About This Book

Real-Time Strategy Game Programming Using MS DIRECTX 6.0 focuses on programming for real-time strategy games.

The book centers on Microsoft DirectX 6.0, a technology identified in its title and aimed at game development.

Written by Mickey Kawick, it is part of the Wordware Game Developer's Library.

This title may interest readers studying game programming, DirectX, and the development tools associated with classic Windows-era games.

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I will be using this book for: