Making Games for the Atari 2600 (8bitworkshop)
by Steven Hugg
Learn to program games for the Atari 2600 with modern tools. Covers graphics, sound, and game logic using practical examples for 8-bit systems.
About This Book
This book explores the fundamentals of programming for the Atari 2600 console.
Readers learn how classic games were built using limited hardware resources.
The text provides step-by-step examples using contemporary development methods.
Topics include graphics, sound, and game logic specific to 8-bit systems.
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