Game Audio Programming
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Game Audio Programming

by Guy Somberg

Computer Science Game Development
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Game Audio Programming explores the programming side of sound in game development. Guy Somberg presents a focused resource for readers interested in how software, interactive media, and audio intersect, making it relevant to aspiring game programmers and developers seeking to understand audio technology.

About This Book

Game Audio Programming focuses on the programming aspects of audio within game development.

Written by Guy Somberg, the book connects software development with interactive sound and game technology.

It is suited to readers seeking a focused introduction to the technical role of audio in games.

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I will be using this book for: