Roguelike Development with JavaScript: Build and Publish Roguelike Genre Games with JavaScript and Phaser
Discover the foundations of roguelike game development with JavaScript and Phaser. This guide explores the process of building and publishing games in the genre, offering a focused resource for developers who want to create interactive projects with widely used web technologies.
About This Book
Roguelike Development with JavaScript introduces the process of building games in the roguelike genre.
The book focuses on JavaScript and Phaser as the core technologies for game development.
Readers can explore the development workflow involved in creating and publishing roguelike games.
Written by Andre Alves Garzia, this guide is suited to developers interested in combining web programming with game creation.
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