Konflikt ’47: Weird World War II Wargames Rules (Bolt Action, 16)
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Konflikt ’47: Weird World War II Wargames Rules (Bolt Action, 16)

by Warlord Games, Clockwork Goblin

History Military Wargames
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Konflikt '47: Weird World War II Wargames Rules expands the Bolt Action system with alternate history twists. Explore bizarre units and scenarios from a reimagined 1947 conflict, where experimental science alters the course of war. Perfect for wargamers wanting innovative gameplay rooted in WWII themes.

About This Book

Konflikt '47 introduces weird elements to the Bolt Action wargames ruleset, transforming standard World War II battles into encounters with experimental technologies and supernatural forces.

Players command armies featuring unconventional units born from desperate wartime innovations, set against the backdrop of an alternate 1947 timeline.

The ruleset maintains the core mechanics of Bolt Action while expanding possibilities for strategic depth and thematic immersion in historical fiction.

Ideal for enthusiasts seeking to blend historical accuracy with imaginative what-if scenarios in tabletop warfare.

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