Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7
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Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7

by Aaron Reed

Programming Game Development Microsoft XNA
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Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7 by Aaron Reed is an essential guide for aspiring game developers. It introduces the XNA framework, covering programming fundamentals, graphics rendering, and multi-platform deployment. Through practical examples, readers learn to create interactive games, building skills in C# and game mechanics for diverse devices.

About This Book

Learning XNA 4.0 offers a structured approach to game development using the XNA framework, targeting developers interested in multi-platform creation.

The book covers essential programming concepts tailored for games on PC, Xbox 360, and Windows Phone 7, providing practical guidance for beginners and intermediate learners.

Readers will explore the integration of graphics, input handling, and game logic within the XNA environment, emphasizing cross-platform compatibility.

With a focus on hands-on projects, the content helps build foundational skills in game design and implementation using C# and related tools.

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I will be using this book for: