What Video Games Have to Teach Us About Learning and Literacy
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What Video Games Have to Teach Us About Learning and Literacy

by James Paul Gee

Education Media Studies
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Investigates how video games offer insights into effective learning and literacy, highlighting principles that could transform educational practices.

About This Book

This book examines the potential of video games to influence how people learn and develop literacy skills.

It discusses principles of learning found in gaming environments and their broader educational implications.

The work considers how interactive digital experiences may support engagement and understanding.

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I will be using this book for: