Procedural Storytelling in Game Design
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Procedural Storytelling in Game Design

by Tanya X. Short, Tarn Adams

Computer Science Game Design
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A practical guide to procedural storytelling techniques for game designers seeking to create dynamic and engaging narratives.

About This Book

This book explores procedural storytelling methods in game design.

It provides insights for developers looking to enhance narrative systems.

Topics include techniques for creating dynamic stories through procedural generation.

Readers will find guidance on integrating storytelling with gameplay mechanics.

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