Game Engine Black Book Wolfenstein 3D: v2.1
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Game Engine Black Book Wolfenstein 3D: v2.1

by Fabien Sanglard

Computers Programming Game Design
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Fabien Sanglard’s Game Engine Black Book Wolfenstein 3D: v2.1 examines the technical world surrounding the Wolfenstein 3D game engine. A focused choice for readers interested in programming, game development, computer science, and the history of computer games.

About This Book

Game Engine Black Book Wolfenstein 3D: v2.1 focuses on the technical subject of the Wolfenstein 3D game engine.

Written by Fabien Sanglard, the book is suited to readers interested in programming and game development.

Its subject connects software engineering with the history of computer games and their underlying technology.

This edition is identified as version 2.1.

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I will be using this book for: