Foundations of Game Engine Development, Volume 1: Mathematics
by Eric Lengyel
A technical introduction to the core mathematical principles needed for game engine development, authored by Eric Lengyel.
About This Book
Foundations of Game Engine Development, Volume 1: Mathematics provides a comprehensive introduction to the mathematical concepts required for building game engines.
The book covers essential topics in linear algebra, geometry, and related mathematical disciplines.
Written by Eric Lengyel, this volume serves as a technical resource for developers and students interested in the mathematical underpinnings of real-time graphics and simulation.
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