GPU Pro 360 Guide to Rendering: Guide to Rendering
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GPU Pro 360 Guide to Rendering: Guide to Rendering

by Wolfgang Engel

Computer Science Graphics
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GPU Pro 360 Guide to Rendering introduces the subject of GPU-based rendering for readers interested in computer graphics and graphics programming. With its technical focus, the book provides a focused resource for exploring how rendering fits within modern computer science and technology.

About This Book

GPU Pro 360 Guide to Rendering is a guide centered on rendering with graphics processing units.

The book is suited to readers exploring computer graphics, rendering techniques, and graphics programming.

Its subject places it within the broader fields of technology and computer science.

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I will be using this book for: