Game Design: Principles, Practice, and Techniques - The Ultimate Guide for the Aspiring Game Designer
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Game Design: Principles, Practice, and Techniques - The Ultimate Guide for the Aspiring Game Designer

by Jim Thompson, Barnaby Berbank-Green, Nic Cusworth

Education Game Design
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Game Design: Principles, Practice, and Techniques is an introductory guide for aspiring game designers. Covering core principles, practical considerations, and essential techniques, it provides a structured foundation for understanding the game design process and building familiarity with the discipline.

About This Book

Game Design: Principles, Practice, and Techniques presents an introduction to the foundations of game design.

It focuses on the principles, practical work, and techniques involved in designing games.

Written for aspiring game designers, the book offers a structured guide to developing knowledge and skills in this creative field.

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I will be using this book for: