Introducing Character Animation with Blender
by Tony Mullen
A clear, practical guide to character animation in Blender, covering core techniques and workflows for digital artists and animators.
About This Book
Introducing Character Animation with Blender provides foundational guidance for users learning to animate characters in the open-source 3D software.
The book covers essential techniques and workflows for bringing digital characters to life within Blender.
Content is structured to support both beginners and those expanding their skills in 3D animation.
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