Fundamentals of Computer Graphics
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Fundamentals of Computer Graphics

by Peter Shirley, Steve Marschner

Education Programming computer graphics
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This textbook introduces the mathematical and algorithmic foundations of computer graphics for students and practitioners.

About This Book

Fundamentals of Computer Graphics presents core concepts essential to the field.

The text covers mathematical foundations and practical rendering techniques.

Readers explore algorithms and data structures used in graphics applications.

The book serves students and professionals seeking a solid technical base.

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I will be using this book for: