Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Game Design)
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Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Game Design)

by Sanjay Madhav

Computer Science Game Design
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Game Programming Algorithms and Techniques offers a platform-agnostic introduction to the programming concepts behind interactive games. Sanjay Madhav explores algorithms and techniques relevant to game development while connecting technical foundations with game design, making the subject accessible to readers building their understanding of programming for games.

About This Book

Game Programming Algorithms and Techniques presents a platform-agnostic approach to the technical concepts used in game programming.

The book focuses on algorithms and techniques relevant to creating interactive games and understanding their underlying systems.

Its subject connects programming fundamentals with the practical concerns of game design.

Written by Sanjay Madhav, it is intended for readers seeking a structured introduction to game programming concepts without being tied to a single platform.

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I will be using this book for:
2 total votes