OpenGL Shading Language (3rd Edition)
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OpenGL Shading Language (3rd Edition)

by Randi J. Rost

Programming Computer Science
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A technical reference covering the OpenGL Shading Language for graphics programming and shader development.

About This Book

This book provides detailed coverage of the OpenGL Shading Language.

It serves as a reference for graphics programmers working with OpenGL.

The content focuses on shading techniques and language features.

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I will be using this book for: