Critical Play: Radical Game Design (Mit Press)
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Critical Play: Radical Game Design (Mit Press)

by Mary Flanagan

Design Games
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Mary Flanagan’s Critical Play: Radical Game Design centers on the connections between play, critical thinking, and design. It is suited to readers exploring games as creative, educational, and culturally meaningful forms, as well as those seeking perspectives on innovative game-making practices.

About This Book

Critical Play: Radical Game Design is a book by Mary Flanagan about games and the possibilities of radical design.

The title highlights critical play as a central concept, connecting play with thoughtful examination and creative practice.

It may appeal to readers interested in game design, interactive experiences, and the broader role of games in education and culture.

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I will be using this book for: