Debugging Game History: A Critical Lexicon (Game Histories)
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Debugging Game History: A Critical Lexicon (Game Histories)

by Henry Lowood, Raiford Guins

History Education
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Debugging Game History: A Critical Lexicon offers a focused reference point for readers interested in the terminology, concepts, and critical study of game history. Edited by Henry Lowood and Raiford Guins, this volume belongs to the Game Histories series and is suited to research and informed exploration.

About This Book

Debugging Game History: A Critical Lexicon is a reference title focused on the study of game history.

The book is edited by Henry Lowood and Raiford Guins.

Its lexicon format organizes discussion around terminology and concepts relevant to game histories.

The volume is part of the Game Histories series.

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I will be using this book for:
6 total votes