3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling
by Andrew Gahan
Explore the fundamentals of creating game-ready models with 3ds Max. Andrew Gahan’s guide focuses on character, vehicle, and environment modeling, offering an accessible resource for readers developing skills in 3D art and game production.
About This Book
3ds Max Modeling for Games is an instructional guide focused on creating three-dimensional assets for games.
The book covers modeling game characters, vehicles, and environments using 3ds Max.
It is intended for readers interested in game art, digital modeling, and production-oriented 3D workflows.
Andrew Gahan presents the subject as an insider’s guide to developing models for interactive entertainment.
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