Interactive Computer Graphics: A Top-Down Approach with WebGL
by Edward Angel, Dave Shreiner
A foundational textbook covering computer graphics concepts and WebGL implementation for students and developers seeking practical graphics programming skills.
About This Book
Interactive Computer Graphics presents fundamental concepts of computer graphics through a top-down methodology.
The text emphasizes practical implementation using WebGL for modern web-based graphics applications.
Readers explore core topics including geometric objects, transformations, lighting, and shading techniques.
The book integrates programming examples to reinforce theoretical understanding of graphics principles.
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