Interactive Computer Graphics: A Top-Down Approach With Shader-Based Opengl
by Edward Angel, Dave Shreiner
Interactive Computer Graphics: A Top-Down Approach With Shader-Based OpenGL offers a structured introduction to computer graphics and graphics programming. Edward Angel and Dave Shreiner present the subject through a top-down approach centered on shader-based OpenGL, making the book a useful educational resource for studying interactive graphics.
About This Book
Interactive Computer Graphics: A Top-Down Approach With Shader-Based OpenGL introduces the subject of computer graphics through a structured, top-down presentation.
The book focuses on interactive graphics and shader-based OpenGL, connecting foundational concepts with programming-oriented study.
Written by Edward Angel and Dave Shreiner, it is suited to readers seeking an educational resource on computer graphics and graphics programming.
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