Game Physics Engine Development
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Game Physics Engine Development

by Ian Millington

Computer Science Game Development
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Game Physics Engine Development by Ian Millington examines the development of physics engines for games. Combining educational coverage of physics with programming and game development, it offers a focused resource for readers interested in understanding how these areas connect within interactive software.

About This Book

Game Physics Engine Development by Ian Millington explores the development of physics engines for games.

The book centers on the relationship between physics and interactive software.

It is suited to readers seeking educational material on game development, programming, and applied physics.

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I will be using this book for: