Game Physics Engine Development
Game Physics Engine Development by Ian Millington examines the development of physics engines for games. Combining educational coverage of physics with programming and game development, it offers a focused resource for readers interested in understanding how these areas connect within interactive software.
About This Book
Game Physics Engine Development by Ian Millington explores the development of physics engines for games.
The book centers on the relationship between physics and interactive software.
It is suited to readers seeking educational material on game development, programming, and applied physics.
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